... physics.5.1
It was concerns about realistic physics that has delayed progress for weeks.
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... structure8.1
I was not the first discoverer of it, I know.
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... elements:8.2
As of 7 July 2003, this list is subject to change.
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... others10.1
It's a known bug since November 2003, but I don't see signs that anyone plans to fix it.
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... distance.10.2
Cost is measured in calories, of course.
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... Thing.10.3
But it could be. Hmmm...
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... implement.10.4
Ironically, when I stopped coding over a week ago, it was to read books & articles about physics & how to implement them in a game. So I know how to do it & have sample code. Nevertheless, it's probably best to implement trivial physics for now in the interest of progress.
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... second.10.5
It's pointless to display frames faster than $\frac{1}{30}$ second because your eye can't see it & your monitor probably can't display it. So might as well limit the frame rate to 30 & conserve the CPU cycles for some other computations, even if they are't for the program which has limited its own frame rate.
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